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Paranormal Detective: A Unity2D Passion Project by Seth Khaw (During quarantine!)

Paranormal Detective is a solo project done by Seth Khaw. It is intended to be an experimental 2D side-scroller narrative driven pixel game with the lore set on an alternate reality where Sherlock Holmes and his associate Dr John H. Watson solve supernatural mysteries after a series of peculiar events that had transpired in a fictitious city known as Duskveil. Through the resolution of each case, the player then gradually comes to a realization that a certain overarching syndicate is involved in all preceding narratives, and it is up to the player to apprehend those guilty and eradicate the root of all evil.

Project is still currently in development and I'm really sorry for the sloppy finishing. This is my first ever solo game development project and I am still learning to get better and more familiar with the engine:) Thanks for stopping by!

Here is a video update of my progress thus far:
https://drive.google.com/file/d/1t8h9zoqbX0s3S8StcTht7uM_NRPfGAvz/view?usp=sharing

Cutscene of boss fight encounter in game

Cutscene of boss fight encounter in game

Main Menu gif

Main Menu gif

Main Menu when I attempted to implement in game environment

Main Menu when I attempted to implement in game environment

Loading Screen

Loading Screen

Initial Concept Art/Mock-up prior to Game Development

Initial Concept Art/Mock-up prior to Game Development

Concept Art for Paranormal Detective (Before lighting and post-processing)

Concept Art for Paranormal Detective (Before lighting and post-processing)

Idle Sherlock Sprite

Idle Sherlock Sprite

Idle (with Gun) Sherlock Sprite

Idle (with Gun) Sherlock Sprite

Shooting Sherlock Sprite

Shooting Sherlock Sprite

Dying Sherlock Sprite

Dying Sherlock Sprite

Walking Sherlock Sprite

Walking Sherlock Sprite

Walking (with Gun) Sherlock Sprite

Walking (with Gun) Sherlock Sprite

Attack Werewolf Sprite

Attack Werewolf Sprite

Howling Werewolf Sprite

Howling Werewolf Sprite

Damaged Werewolf Sprite

Damaged Werewolf Sprite

Walking Werewolf Sprite

Walking Werewolf Sprite

Watson (After werewolf is defeated)

Watson (After werewolf is defeated)

Gun Fire Impact Sprite

Gun Fire Impact Sprite

Cloud assets which I made to make animations in Unity (cascading clouds with parallax effect)

Cloud assets which I made to make animations in Unity (cascading clouds with parallax effect)

Initial concept art for the environment

Initial concept art for the environment

User Interface Design

User Interface Design